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General List of Recent Changes

 
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Jaguar
Coder & Head Immortal

Posts: 568
Joined: 23 Oct 1996
Location: Necromium

PostPosted: Sat Apr 09, 2011 9:38 am    Post subject: General List of Recent Changes Reply with quote

Hey all,

I've been reminded that a lot of people who lurk around these parts aren't really logging in and playing, and would appreciate some updates about what's going on with our fair game. So, here's a quick list of what's changed (some of these may have already been addressed, but this is an overall brain-dump of data):

• Drones: addressed in detail in another one of my posts here, allows groups to have up to 2 drone/secondary characters in EQ-running groups.
• Priests (for soulboxes & 'life' command) are at recall of their respective continents.
• Untraining costs were cut in half.
• Experience gained was doubled.
• +skill equipment only has effect if the spell is already trained to level 10
• Zones will no longer depop. The only they won't have equipment in them is if they've been run and haven't respawned yet.
• The ZONES command will list all the equipment zones that are out there, as well as whether they've been run or not. It can be searched via continent, zone name, or by listing up/down zones ('zones', 'zones vaandergash', 'zones lords', 'zones up illenmark', etc.)
• More zones respawn (Hawks, Anthrax, Andalusian Mines, etc.)
• Instead of [Overseas] on who, you will see the player's continent ([Haedoken], [Vaandergash], etc.)
• Following works while aboard a ship
• Items can be 'bound' to players (discussed in another forum thread)
• Iron ore's load has been increased by 10x, and 'who' will always show if there is a piece of ore waiting to be found
• The 'target' command allows for changing who you're attacking while in combat
• Combat commands and non-combat commands are processed separately, so only commands affecting combat get lagged... communications, basic informational commands, etc. aren't. So if you stack up 10 bashes, you can still be talking to people while in bash lag.
• Tweak ranges have been modified, so damroll can tweak by 2.5 damroll, hitpoints and mana by 15, etc. (and a few other tweaks to it)
• Items tweak FAR more often... it generally is less common to see a norm item than a tweaked one at this point.

Some more than that, but those are the ones I know of off the top of my head.

If you haven't played in a while, stop by and give it a try! A lot of old players have come back and are having a good bit of fun!

-J
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Uchiha
Mage Avatar


Member Of:
The Society of the Black Talon
House Panuan

Posts: 46
Joined: 12 Mar 2004
Location: Australia, Melbourne

PostPosted: Sat Apr 09, 2011 9:36 pm    Post subject: Reply with quote

Thanks for posting the updates Jaguar. Great job making improvements to the game!
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Aryth
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Posts: 139
Joined: 10 Apr 1997
Location: Rhode Island

PostPosted: Sun Apr 10, 2011 5:29 am    Post subject: Reply with quote

Thanks for all the hard work.
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"Like a fiendish tropic virus,
spitting bile at all you whores.
Razor-sharp tongue-in-cheek,
poking in your open sores.

A wolf in sheep's clothing,
the ultimate disgrace.
Wrapped up as a gift of god,
exploding in your face."

"Hail to the freaks."
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